Rift Font Family
The idea for Rift was conceived while designing a board game called Control. The time-travel theme and sci-fi overtones of the game pushed me to find inspiration in the titles and lettering on campy sci-fi posters from an earlier age. What was found was tall, geometric type often rooted in the square-sans genre. From that exploration, a bold typeface was built for the titles on the cards and logo of the game.


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